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dest_files=["res://.godot/imported/pistol.png-d4cb23d37ddbd58afd8c333a1a161423.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
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||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
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||||
compress/hdr_compression=1
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||||
compress/normal_map=0
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||||
compress/channel_pack=0
|
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mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
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roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
textures/projectiles/brick.png
Normal file
After Width: | Height: | Size: 729 B |
34
textures/projectiles/brick.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
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uid="uid://bd3mcp3gds2vg"
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path="res://.godot/imported/brick.png-86fc1c5779306d3e7fa35f723c9a0f47.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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||||
|
||||
source_file="res://textures/projectiles/brick.png"
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dest_files=["res://.godot/imported/brick.png-86fc1c5779306d3e7fa35f723c9a0f47.ctex"]
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|
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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||||
compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
|
||||
mipmaps/limit=-1
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roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|