Basic player controls and aiming

This commit is contained in:
Haze Weathers 2024-08-21 21:02:35 -04:00
parent 56695d303e
commit f5999da412
114 changed files with 6611 additions and 2 deletions

View file

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[gd_scene load_steps=3 format=3 uid="uid://ccyfbp8cypnyy"]
[ext_resource type="Script" path="res://objects/weapons/projectiles/throwable.gd" id="1_dsh6j"]
[ext_resource type="Script" path="res://objects/interactable.gd" id="2_b3de0"]
[node name="Throwable" type="RigidBody2D"]
script = ExtResource("1_dsh6j")
[node name="Interactable" type="Area2D" parent="."]
collision_layer = 64
collision_mask = 0
input_pickable = false
monitoring = false
script = ExtResource("2_b3de0")
[connection signal="interacted" from="Interactable" to="." method="_on_interacted"]