Basic player controls and aiming

This commit is contained in:
Haze Weathers 2024-08-21 21:02:35 -04:00
parent 56695d303e
commit f5999da412
114 changed files with 6611 additions and 2 deletions

View file

@ -0,0 +1,9 @@
extends Node2D
var speed: float = 500.0
var direction := Vector2.ZERO
func _physics_process(delta: float) -> void:
global_position += direction * speed * delta