Basic player controls and aiming

This commit is contained in:
Haze Weathers 2024-08-21 21:02:35 -04:00
parent 56695d303e
commit f5999da412
114 changed files with 6611 additions and 2 deletions

View file

@ -0,0 +1,7 @@
class_name Guard
extends Resource
## Returns true if the guard is satisfied, false otherwise.
func is_satisfied(context_transition:Transition, context_state:StateChartState) -> bool:
push_error("Guard.is_satisfied() is not implemented. Did you forget to override it?")
return false