start of tossing system
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12 changed files with 193 additions and 38 deletions
21
objects/weapons/projectiles/pickup.tscn
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21
objects/weapons/projectiles/pickup.tscn
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[gd_scene load_steps=4 format=3 uid="uid://ccyfbp8cypnyy"]
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[ext_resource type="Shader" path="res://assets/shaders/outline.gdshader" id="1_d8t6k"]
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[ext_resource type="Script" path="res://objects/weapons/projectiles/pickup.gd" id="2_wyw28"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ocln2"]
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resource_local_to_scene = true
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shader = ExtResource("1_d8t6k")
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shader_parameter/outline_enabled = false
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shader_parameter/outline_color = Color(0.358343, 0.568333, 0.699081, 1)
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[node name="Pickup" type="RigidBody2D"]
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material = SubResource("ShaderMaterial_ocln2")
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collision_layer = 8
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script = ExtResource("2_wyw28")
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[node name="Pickup" type="Area2D" parent="."]
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collision_layer = 128
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collision_mask = 256
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input_pickable = false
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monitoring = false
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